Only other trigger i could think of for sudden death would be "every 0.1 second destroy random unit" (the trigger would be written differently) **Causes major lag cause of the number of infernals created, but it lags only at the time they are created, after that its fine. Also, i think it counts summoned units, while the scores screen after the game doesn't (if that is not the case, then i gotta remake the whole leaderboard) *Slightly bugged, Red always gets 1 kill for no reason. Sudden death trigger** (in case host has to leave) Druids of the Talon have Storm Crow form For example, to attack africa or UK, u NEED zeppelins. Some parts of the world require zeppelins. More balanced than some other versions i played These have a 1000 second (more or less, forgot the exact number) restock time) Three hidden custom heros (not like the usual custom heros you can train at your base limitless times. Goblin buildings and units (includes advanced zeppelins and AZs, the most advanced require wood) There are Zeppelins and Anti Zeppelins (anti-air air units), and 2 buildings that build them (1 build the basic ones, the other is expensive and can build different types) Units need no lumber, but it is still needed for unit upgrades. It is based off another World War 3 map (which my friend played before i even got WC3), but we remade the whole terrain, balanced out units, created new units, and i even imported a few models for the secret goblin units (the models are from this site, i gave credits in the credits quest)įor those who don't know what World War 3 maps are: